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L’historien et le jeu-vidéo

When they speak about historical representations in video games, it’s often thought of war and, whatever is the type of game. This omnipresence reinforces idea that past was built by war. However, besides this warlike aspect which seems to be a play marker the developers who use past are possible ha...

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Bibliografiske detaljer
Hovedforfatter: Julien Lalu
Format: Artigo
Sprog:Alemão
Udgivet: Conserveries Mémorielles 2018-10-01
Serier:Conserveries Mémorielles
Fag:
Online adgang:https://journals.openedition.org/cm/3422
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