Real-time Rendering of Forests Using Light Field Rendering and Lighting Algorithm
Real-time rendering and lighting of forests is a difficult problem in visual system. Due to uncorrelated of scene complexity, the Image-based rendering techniques have been widely used for the scene reconstruction. An iterative-casting algorithm based on Light Field Rendering (IBR) is put forward to...
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| Auteurs principaux: | , , |
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| Format: | Artigo |
| Langue: | Inglês |
| Publié: |
Editorial Department of Journal of Sichuan University (Natural Science Edition)
2016-01-01
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| Collection: | 四川大学学报. 自然科学版 |
| Sujets: | |
| Accès en ligne: | http://science.scu.edu.cn/thesisDetails?columnId=45830415&Fpath=home&index=0 |
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