Playing rogues
This article explores how video games, with no apparent connection to the literary rogue, still articulate Picaresque episodes and simulate Picaresque experiences through their intended gameplay and worldbuilding. These experiences are a specific expression of the combination of mechanics, narrativ...
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| Autor Principal: | |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado: |
Septentrio Academic Publishing
2024-12-01
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| Series: | Eludamos |
| Assuntos: | |
| Acceso en liña: | https://septentrio.uit.no/index.php/eludamos/article/view/7750 |
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