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Traduire le jeu vidéo : un équilibrage des dynamiques intersémiotiques

This article is the result of plurisemiotic and microtextual analyses of video game translations. In it, we create a reading grid based on a theoretical tool that we specifically developed for video game translation in a previous work. The application of the first tool has highlighted the importance...

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Detalles Bibliográficos
Autor Principal: Pierre-Yves Houlmont
Formato: Artigo
Idioma:Francês
Publicado: Laboratoire Experice 2022-03-01
Series:Sciences du Jeu
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Acceso en liña:https://journals.openedition.org/sdj/4148
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