Returns of merger and acquisition activities in the gaming industry
The gaming industry experienced numerous merger and acquisition (M&A) activities in the 1990s. This study examines the cumulative abnormal returns (CARs) for gaming target and bidding firms around the announcement of mergers and acquisitions (M&As) from 1985 to 2004. The results showed that both tar...
محفوظ في:
| المؤلفون الرئيسيون: | , , |
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| التنسيق: | Artigo |
| اللغة: | Inglês |
| منشور في: |
University of South Florida (USF) M3 Publishing
2018-03-01
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| سلاسل: | Journal of Global Business Insights |
| الموضوعات: | |
| الوصول للمادة أونلاين: | https://digitalcommons.usf.edu/globe/vol3/iss1/4 |
| الوسوم: |
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