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The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame perfect equilibrium (...

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Главные авторы: Thomas Brihaye, Véronique Bruyère, Aline Goeminne, Jean-François Raskin, Marie van den Bogaard
Формат: Artigo
Язык:Inglês
Опубликовано: Logical Methods in Computer Science e.V. 2020-11-01
Серии:Logical Methods in Computer Science
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Online-ссылка:https://lmcs.episciences.org/5966/pdf
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