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The Relationship of Loot Box Engagement to Gender, Severity of Disordered Gaming, Using MMORPGs, and Motives for Online Gaming

Background: The main aim of the current study was to evaluate the relationship of loot box engagement to gender, disordered gaming, using massively multiplayer online role-playing games (MMORPGs), and motives for online gaming among young adults. Method: The cross-sectional online study was conduct...

Täydet tiedot

Tallennettuna:
Bibliografiset tiedot
Päätekijät: Cuneyt Evren, Bilge Evren, Ercan Dalbudak, Merve Topcu, Nilay Kutlu
Aineistotyyppi: Artigo
Kieli:Inglês
Julkaistu: Psychopharmacology Association 2021-03-01
Sarja:Psychiatry and Behavioral Sciences
Aiheet:
Linkit:http://www.ejmanager.com/fulltextpdf.php?mno=133271
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