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The wire games. A gaming experience within a Grade Class

This work describes in detail the development of an educational game as a tool to check the degree of acquisition and consolidation of knowledge of the student in relation to a subject are . It is proposed as a complementary method to traditional methodologies. Thus, the article presents the devolpm...

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Hlavní autoři: Antonio Montero-Navarro, José-Luis Rodríguez-Sánchez, Rocio Gallego-Losada, Thais González-Torres
Médium: Artigo
Jazyk:Inglês
Vydáno: Universitat Politècnica de València 2020-01-01
Edice:WPOM : Working Papers on Operations Management
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On-line přístup:https://polipapers.upv.es/index.php/WPOM/article/view/12823
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