Productive vs. Pathological: The Contested Space of Video Games in Post-Reform China (1980s–2012)
This article analyzes the discourses of video games in post-reform China, explicating gaming technology as a contested space coproduced by various social players struggling for power and cultural legitimacy in the context of post-socialist transition. As an imported foreign technology, video games...
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| Autore principale: | |
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| Natura: | Artigo |
| Lingua: | Inglês |
| Pubblicazione: |
USC Annenberg Press
2013-10-01
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| Serie: | International Journal of Communication |
| Accesso online: | https://ijoc.org/index.php/ijoc/article/view/2066 |
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