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Productive vs. Pathological: The Contested Space of Video Games in Post-Reform China (1980s–2012)

This article analyzes the discourses of video games in post-reform China, explicating gaming technology as a contested space coproduced by various social players struggling for power and cultural legitimacy in the context of post-socialist transition. As an imported foreign technology, video games...

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Autore principale: Lin Zhang
Natura: Artigo
Lingua:Inglês
Pubblicazione: USC Annenberg Press 2013-10-01
Serie:International Journal of Communication
Accesso online:https://ijoc.org/index.php/ijoc/article/view/2066
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