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Serious Game Design for Children: A Set of Guidelines and their Validation

Digital games can be used as allies to support and motivate the learning process. Many researchers focus their studies on the so-called Serious Games (SG), which are games whose primary objective is not solely entertainment. What happens, however, is that these games end up being far from children´s...

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Autori principali: Matheus V. Valenza, Isabela Gasparini, Marcelo da S. Hounsell
Natura: Artigo
Lingua:Inglês
Pubblicazione: International Forum of Educational Technology & Society 2019-07-01
Serie:Educational Technology & Society
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Accesso online:https://sites.google.com/view/journalets/collection/published-issues/22_3?authuser=2#h.9tvszr1t8ktr
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