Winning Over the Players: Investigating the Motivations to Play and Acceptance of Serious Games
Serious games are designed to educate, train, or persuade their players on specific topics and issues. While a lot of studies have sought to prove the effects of these games, the overall image and legitimization of serious games has not benefited fully from these efforts. Indicating that the issue s...
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| 第一著者: | |
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| フォーマット: | Artigo |
| 言語: | Inglês |
| 出版事項: |
Cogitatio
2021-01-01
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| シリーズ: | Media and Communication |
| 主題: | |
| オンライン・アクセス: | https://www.cogitatiopress.com/mediaandcommunication/article/view/3308 |
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