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Gamification in the Medicine and Surgery course for occupational therapy and physiotherapy undergraduate students

Gamification has emerged as a transformative pedagogical strategy in health sciences education, offering innovative ways to enhance student engagement, motivation and competency development. This state-of-the-art commentary explores the integration of digital badges into the third-year Medicine and...

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Bibliografische gegevens
Hoofdauteurs: Amanda Jankowitz, Monique M. Keller
Formaat: Artigo
Taal:Inglês
Gepubliceerd in: AOSIS 2026-06-01
Reeks:South African Journal of Physiotherapy
Onderwerpen:
Online toegang:https://sajp.co.za/index.php/sajp/article/view/2341
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