Timed Parity Games: Complexity and Robustness
We consider two-player games played in real time on game structures with clocks where the objectives of players are described using parity conditions. The games are \emph{concurrent} in that at each turn, both players independently propose a time delay and an action, and the action with the shorter...
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| Hauptverfasser: | , , |
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| Format: | Artigo |
| Sprache: | Inglês |
| Veröffentlicht: |
Logical Methods in Computer Science e.V.
2011-12-01
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| Schriftenreihe: | Logical Methods in Computer Science |
| Schlagworte: | |
| Online-Zugang: | https://lmcs.episciences.org/1102/pdf |
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