Object and Event Detection Pipeline for Rink Hockey Games
All types of sports are potential application scenarios for automatic and real-time visual object and event detection. In rink hockey, the popular roller skate variant of team hockey, it is of great interest to automatically track player movements, positions, and sticks, and also to make other judgm...
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| 主要な著者: | , , , , , , , , |
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| フォーマット: | Artigo |
| 言語: | Inglês |
| 出版事項: |
MDPI AG
2024-05-01
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| シリーズ: | Future Internet |
| 主題: | |
| オンライン・アクセス: | https://www.mdpi.com/1999-5903/16/6/179 |
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