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Is It Possible to Simulate the Complexity of Peasant Society? A Critical Inquiry into Existing Video Games and the Design of a Purpose-Built Edugame for Museum Education

This study investigates whether existing commercial video games are capable of accurately representing the complexity of traditional peasant society prior to the mechanization of agriculture. The central research question is as follows: If one were to create a virtual museum dedicated to the intangi...

Πλήρης περιγραφή

Αποθηκεύτηκε σε:
Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Michele Domenico Todino, Lucia Campitiello, Alessio Di Paolo, Umberto Bilotti, Paolo Fusco
Μορφή: Artigo
Γλώσσα:Inglês
Έκδοση: Galip Öner 2025-12-01
Σειρά:Uluslararası Müze Eğitimi Dergisi
Θέματα:
Διαθέσιμο Online:https://dergipark.org.tr/tr/download/article-file/5342361
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