The Relation between Virtual Presence and Learning Outcomes in Serious Games – The Mediating Effect of Motivation
Does the immersive design of a serious game affect learners’ virtual presence? Does virtual presence improve learning? By identifying virtual presence as a variable that may determine learning outcomes, it is argued that computer gaming environments present a new challenge for researchers to investi...
Zapisane w:
| 1. autor: | |
|---|---|
| Format: | Artigo |
| Język: | Inglês |
| Wydane: |
ASLERD
2014-02-01
|
| Seria: | Interaction Design and Architecture(s) |
| Hasła przedmiotowe: | |
| Dostęp online: | http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_3.pdf |
| Etykiety: |
Nie ma etykietki, Dołącz pierwszą etykiete!
|
