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The Relation between Virtual Presence and Learning Outcomes in Serious Games – The Mediating Effect of Motivation

Does the immersive design of a serious game affect learners’ virtual presence? Does virtual presence improve learning? By identifying virtual presence as a variable that may determine learning outcomes, it is argued that computer gaming environments present a new challenge for researchers to investi...

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1. autor: Claudia Schrader
Format: Artigo
Język:Inglês
Wydane: ASLERD 2014-02-01
Seria:Interaction Design and Architecture(s)
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Dostęp online:http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/19_3.pdf
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