Efficient Methods for Fast Shading
On devices without battery consuming and specialized hardware for rendering, it is important to improve the speed and quality so that these methods are suitable for real-time rendering. Furthermore such algorithms are needed on the coming multicore architectures. We show how the methods by Gouraud a...
Na minha lista:
| Principais autores: | , , |
|---|---|
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
Stefan cel Mare University of Suceava
2008-06-01
|
| coleção: | Advances in Electrical and Computer Engineering |
| Assuntos: | |
| Acesso em linha: | http://dx.doi.org/10.4316/AECE.2008.02015 |
| Tags: |
Sem tags, seja o primeiro a adicionar uma tag!
|
