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Recognizing weighted and seeded disk graphs

Disk intersection representations realize graphs by mapping vertices bijectively to disks in the plane such that two disks intersect each other if and only if the corresponding vertices are adjacent in the graph. If intersections are restricted to touching points of the boundaries, we call them dis...

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Hlavní autoři: Boris Klemz, Martin Nöllenburg, Roman Prutkin
Médium: Artigo
Jazyk:Inglês
Vydáno: Carleton University 2022-09-01
Edice:Journal of Computational Geometry
On-line přístup:https://jocg.org/index.php/jocg/article/view/3983
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