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Speech Acts in Post-Apocalyptic Games: The Last of Us (2014)

Among everything else post-apocalyptic video games have come to stand for, notions of in-group versus out-group communication are paramount. The Last of Us (2014, Naughty Dog/Sony Computer Entertainment) is a case in point. I look into the game’s use of subtitles and didactic texts in order to find...

Whakaahuatanga katoa

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Kaituhi matua: Colăcel Onoriu
Hōputu: Artigo
Reo:Inglês
I whakaputaina: Stefan cel Mare University of Suceava 2017-08-01
Rangatū:Messages, Sages and Ages
Ngā marau:
Urunga tuihono:http://www.degruyter.com/view/j/msas.2017.4.issue-1/msas-2017-0004/msas-2017-0004.xml?format=INT
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