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Virtual Walking With Omnidirectional Movies and Foot Vibrations: Scene-Congruent Vibrations Enhance Walking-Related Sensations and Ground Material Perceptions

Walking is a human need. Even when physical disabilities or social situations, such as the COVID-19 pandemic, prevent people from walking, virtual reality can provide an opportunity for virtual walking or travel. In this study, a virtual walking system was developed in which users view omnidirection...

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I tiakina i:
Ngā taipitopito rārangi puna kōrero
Ngā kaituhi matua: Junya Nakamura, Yusuke Matsuda, Tomohiro Amemiya, Yasushi Ikei, Michiteru Kitazaki
Hōputu: Artigo
Reo:Inglês
I whakaputaina: IEEE 2021-01-01
Rangatū:IEEE Access
Ngā marau:
Urunga tuihono:https://ieeexplore.ieee.org/document/9656181/
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