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Gamification and Virtual Reality for Tongue Rehabilitation

Purpose: Lingual exercises based on tongue movements are common in speech therapy. These exercises can be tedious for patients, but gamification and virtual reality (VR) with head-mounted displays (HMD) can serve as effective strategies to enhance their motivation and engagement. However, the use of...

詳細記述

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書誌詳細
主要な著者: Antonio Rodriguez, Miguel Chover, Imma Boada
フォーマット: Artigo
言語:Inglês
出版事項: IEEE 2023-01-01
シリーズ:IEEE Access
主題:
オンライン・アクセス:https://ieeexplore.ieee.org/document/10309304/
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