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A Haptic-Driven Serious Game for Cognitive Stimulation and Visual Impairment Mitigation in Older Adults Based on the Design-Play-Experience Framework: Cross-Sectional Mixed Methods Pilot Study

BackgroundIn the context of global aging, cognitive decline among older adults has become a prevalent issue, significantly impacting their daily lives. Serious games have demonstrated potential in enhancing cognitive abilities in this population. However, most existing seriou...

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Váldodahkkit: Xin Huang, Nazlena Mohamad Ali, Shafrida Sahrani, Yue Zhang
Materiálatiipa: Artigo
Giella:Inglês
Almmustuhtton: JMIR Publications 2026-01-01
Ráidu:JMIR Serious Games
Liŋkkat:https://games.jmir.org/2026/1/e86290
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