Personalized Non-Player Characters: A Framework for Character-Consistent Dialogue Generation
Generating character-consistent and personalized dialogue for Non-Player Characters (NPCs) in Role-Playing Games (RPGs) poses significant challenges, especially due to limited memory retention and inconsistent character representation. This paper proposes a framework for generating personalized dial...
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| Principais autores: | , , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado: |
MDPI AG
2025-05-01
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| Series: | AI |
| Assuntos: | |
| Acceso en liña: | https://www.mdpi.com/2673-2688/6/5/93 |
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