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Machine Learning Models on MOBA Gaming: League of Legends Winner Prediction

The entertainment industry includes companies engaged in telecommunications services, television, music streaming, video games, and live events. Gaming has gained momentum in revenue growth in the entertainment industry over the past decade. This momentum has made the gaming industry one of the most...

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Главный автор: Kaan Arık
Формат: Artigo
Язык:Inglês
Опубликовано: Istanbul University Press 2023-06-01
Серии:Acta Infologica
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Online-ссылка:https://cdn.istanbul.edu.tr/file/JTA6CLJ8T5/B6D0E6DFD11D4FBFB64FB7F630CA0BA1
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