Application of 3D recognition algorithm based on spatio-temporal graph convolutional network in basketball pose estimation
In recent years, human motion recognition in computer vision has become a hot research direction in this field. Based on 2D human motion recognition technology, real-time extraction of motion features from 2D planes is used to recognize human movements. This method can only learn the position contou...
I tiakina i:
| Kaituhi matua: | |
|---|---|
| Hōputu: | Artigo |
| Reo: | Inglês |
| I whakaputaina: |
EDP Sciences
2024-01-01
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| Rangatū: | International Journal for Simulation and Multidisciplinary Design Optimization |
| Ngā marau: | |
| Urunga tuihono: | https://www.ijsmdo.org/articles/smdo/full_html/2024/01/smdo230051/smdo230051.html |
| Ngā Tūtohu: |
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
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