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Innovating Higher Education via Game-Based Learning on Misconceptions

In recent years, serious games and game-based learning have received growing attention in educational contexts in general and science teaching and learning. They play an especially prominent role in higher education, where they are used to promote content knowledge as well as higher order cognitive...

詳細記述

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書誌詳細
主要な著者: Nadja Belova, Christian Zowada
フォーマット: Artigo
言語:Inglês
出版事項: MDPI AG 2020-08-01
シリーズ:Education Sciences
主題:
オンライン・アクセス:https://www.mdpi.com/2227-7102/10/9/221
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