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Blendshape-Based Facial Animation Using OPF and Random Forest

In recent decades, interest in capturing human facial movements and identifying facial expressions for the purpose of generating realistic facial animations has increased, both in the scientific community and the entertainment industry. High accuracy in this process is necessary because humans natur...

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Autors principals: Carlos E. R. C. Silva, Silvio R. R. Sanches, Claiton Oliveira, Henrique Y. Shishido, Danilo S. Sanches, Antonio C. Sementille
Format: Artigo
Idioma:Inglês
Publicat: IEEE 2026-01-01
Col·lecció:IEEE Access
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Accés en línia:https://ieeexplore.ieee.org/document/11395971/
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