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Approaches That Use Domain-Specific Expertise: Behavioral-Cloning-Based Advantage Actor-Critic in Basketball Games

Research on the application of artificial intelligence (AI) in games has recently gained momentum. Most commercial games still use AI based on a finite state machine (FSM) due to complexity and cost considerations. However, FSM-based AI decreases user satisfaction given that it performs the same pat...

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Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Prif Awduron: Taehyeok Choi, Kyungeun Cho, Yunsick Sung
Fformat: Artigo
Iaith:Inglês
Cyhoeddwyd: MDPI AG 2023-02-01
Cyfres:Mathematics
Pynciau:
Mynediad Ar-lein:https://www.mdpi.com/2227-7390/11/5/1110
Tagiau: Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!