Dialogue games as dialogue models for interacting with, and via, computers
The purpose of this paper is to discuss some ways in which dialectical models can be put to computational use. In particular, we consider means of facilitating human-computer debate, means of catering for a wider range of dialogue types than purely debate and means of providing dialectical support f...
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| Principais autores: | , |
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| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
University of Windsor
2001-01-01
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| coleção: | Informal Logic |
| Assuntos: | |
| Acesso em linha: | https://informallogic.ca/index.php/informal_logic/article/view/2247 |
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