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AnAnalysis ofthe Ideological Potential ofVideoGames from the Point of View of James Gibson’s Theory of Af- fordances

The purpose of this article is to propose a method for analyzing the ideological content of video games while taking into account the agency of the players. The interactivity of video games as a medium has been attracting the attention of researchers for many years, raising, in particular, the quest...

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Hlavní autor: Leonid V. Moyzhes
Médium: Artigo
Jazyk:Inglês
Vydáno: Russian Presidential Academy of National Economy and Public Administration. RANEPA 2025-07-01
Edice:Социология власти
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On-line přístup:https://socofpower.ranepa.ru/jour/article/view/233
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