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I am right, you are wrong: how biased assimilation increases the perceived gap between believers and skeptics of violent video game effects.

<h4>Background</h4>Despite hundreds of studies, there is continuing debate about the extent to which violent video games increase aggression. Believers argue that playing violent video games increases aggression, but this stance is disputed by skeptics. The present study addressed believers' and ske...

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Autor principal: Tobias Greitemeyer
Format: Artigo
Idioma:Inglês
Publicat: Public Library of Science (PLoS) 2014-01-01
Col·lecció:PLoS ONE
Accés en línia:https://doi.org/10.1371/journal.pone.0093440
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