Pour une harmonie de raison et de perception
Ludo-narrative dissonance is one of the most important (video)game studies concept at our disposal. Being both a tool that crystallizes old epistemological debates and a practical way to talk about gaming experience and structure, the notion remains blurred, lost between the different meanings of “l...
保存先:
| 第一著者: | |
|---|---|
| フォーマット: | Artigo |
| 言語: | Francês |
| 出版事項: |
Laboratoire Experice
2023-12-01
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| シリーズ: | Sciences du Jeu |
| 主題: | |
| オンライン・アクセス: | https://journals.openedition.org/sdj/5946 |
| タグ: |
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