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Gamification features in extended reality applications for health of older adults: a systematic review

Abstract Background Extended Reality (XR) technologies -- encompassing virtual reality, augmented reality, and mixed reality -- are increasingly being integrated with gamification strategies to promote health among older adults. This systematic review aimed to synthesize current evidence on gamified...

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Príomhchruthaitheoirí: Michael Joseph Dino, Chloe Margalaux Villafuerte, Justin Pimentel, Patrick Tracy Balbin, Joyline Chepkorir, Janet Lopez, Gerald Dino, Ma. Lucita Alonzo, Aura Ydda Alyne Tuiza, Dan Lester Bacalzo, Cheryl Briggs, Ladda Thiamwong, Mona Shattell
Formáid: Artigo
Teanga:Inglês
Foilsithe / Cruthaithe: BMC 2026-05-01
Sraith:BMC Digital Health
Ábhair:
Rochtain ar líne:https://doi.org/10.1186/s44247-026-00262-z
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