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Predicting self-efficacy, Creativity and Social Skills based on the Components of Online Games Addiction

The aim of this study was to investigate the relationship between online game addiction and self-efficacy, creativity and social skills. The statistical population included all female high school students in Rudsar who were studying in 2020-2021. From this community, 150 people were selected by conv...

Whakaahuatanga katoa

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Ngā kaituhi matua: Zahra Sadeghnia Salakgani, Masoume Maleki Pirbazari, Fatemeh Ashournejad
Hōputu: Artigo
Reo:Inglês
I whakaputaina: Rahman Institute of Higher Education 2021-10-01
Rangatū:Journal of Modern Psychology
Ngā marau:
Urunga tuihono:https://modernpsy.rahman.ac.ir/article_150205_653c39ecfc29384b6a149f26accade86.pdf
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