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Rethinking Gamification

Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rule structures, and interfaces that are inspired by video games. Sometimes the term is reduced to the implementation of points, badges, and le...

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Bibliografiske detaljer
Autores corporativos: Fuchs, Mathias, Fizek, Sonia, Ruffino, Paolo, Schrape, Niklas
Format: Livro
Sprog:Inglês
Udgivet: meson press 2014
Fag:
Online adgang:https://directory.doabooks.org/handle/20.500.12854/30653
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