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Real-time graphics rendering engine

"Real-time graphics rendering engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics re...

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Bibliografske podrobnosti
Main Authors: Bao, Hujun., Hua, Wei.
Format: Livro
Jezik:Inglês
Izdano: Springer Berlin Heidelberg, 2011
Izdaja:1st ed. 2011.
Serija:Advanced topics in science and technology in China
Teme:
Online dostop:https://minerva.ufrj.br/F/?func=direct&doc_number=000919003&local_base=UFR01
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