Inhabiting fantasy ecologies: literature meets video games
Since the 1970s, video games became very interested in the narrative. What impact does this form of art, born of a computer-marked technical environment, have on our way of apprehending the literary text, of experiencing narrative and fiction in the twenty-first century? We question these impacts by...
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| Format: | Artigo |
| Sprache: | Inglês |
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Presses universitaires de Vincennes
2018
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| Online-Zugang: | https://doi.org/10.4000/hybrid.398 https://hdl.handle.net/20.500.13089/gue7 https://journals.openedition.org/hybrid/398 |
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