Analyse et organisation d’une situation didactique « débranchée » pour découvrir l’IA, à l’interface entre mathématiques et informatique : la machine qui apprend à gagner à un jeu de Nim
This article offers a didactic analysis of an activity derived from scientific outreach, at the interface between mathematics and computer science. We analyse an activity based on a particular combinatorial game and a machine which learns to win at this game, conceived within the framework of unplug...
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| Autori principali: | , |
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| Natura: | Artigo |
| Lingua: | Francês |
| Pubblicazione: |
Institut de recherche sur l’enseignement des mathématiques (IREM)
2025
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| Soggetti: | |
| Accesso online: | https://doi.org/10.4000/15dhw https://hdl.handle.net/20.500.13089/15dhw https://journals.openedition.org/adsc/7920 |
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