Étude comparative des politiques publiques de soutien au secteur des jeux vidéo
In recent decades, video games have become one of the major engines of growth in the creative industries and one of the most important and dynamic segments of the media and entertainment sector. In 2009, video gaming’s global revenue was US$ 52 billion; now estimates anticipate a rise from US$227 bi...
Uloženo v:
| Hlavní autor: | |
|---|---|
| Médium: | Artigo |
| Jazyk: | Francês |
| Vydáno: |
Société Française de Sciences de l’Information et de la Communication (SFSIC)
2025
|
| Témata: | |
| On-line přístup: | https://doi.org/10.4000/154ef https://hdl.handle.net/20.500.13089/154ef https://journals.openedition.org/rfsic/17241 |
| Tagy: |
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
|
