The Semiotics of Video Game Spaces
This article proposes a semiotic framework for the analysis of video game spaces based on the structuralist theory of denotation and connotation in architecture devised by Umberto Eco. Virtual architecture is a central signifier in digital games, and its design heavily influences the gameplay as wel...
Bewaard in:
| Hoofdauteur: | |
|---|---|
| Formaat: | Artigo |
| Taal: | Inglês |
| Gepubliceerd in: |
Presses universitaires de Liège (PULg)
2025
|
| Onderwerpen: | |
| Online toegang: | https://doi.org/10.4000/14rho https://hdl.handle.net/20.500.13089/14rho https://journals.openedition.org/signata/5894 |
| Tags: |
Geen labels, Wees de eerste die dit record labelt!
|
