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Videogames and Education: Analysing of Research Trends

Much has been recently written about the possibilities and controversies of using video games in education. In order to know the research trends, through productivity, impact, collaboration and dissemination, a bibliometric analysis was performed on 226 documents available in the Scopus database. Th...

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Shranjeno v:
Bibliografske podrobnosti
izdano v:Revista Colombiana de Educación
Main Authors: Diana Marín-Suelves, Graciela Esnaola-Horacek, Donatella Donato
Format: Artigo
Jezik:Inglês
Izdano: Universidad Pedagógica Nacional 2022
Teme:
Online dostop:https://www.redalyc.org/articulo.oa?id=413674311011
https://www.redalyc.org/journal/4136/413674311011/
https://www.redalyc.org/journal/4136/413674311011/html/
https://www.redalyc.org/journal/4136/413674311011/413674311011.epub
https://www.redalyc.org/journal/4136/413674311011/movil
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