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Videogames and Education: Analysing of Research Trends
Much has been recently written about the possibilities and controversies of using video games in education. In order to know the research trends, through productivity, impact, collaboration and dissemination, a bibliometric analysis was performed on 226 documents available in the Scopus database. Th...
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Опубликовано в: : | Revista Colombiana de Educación |
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Главные авторы: | , , |
Формат: | Artigo |
Язык: | Inglês |
Опубликовано: |
Universidad Pedagógica Nacional
2022
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Предметы: | |
Online-ссылка: | https://www.redalyc.org/articulo.oa?id=413674311011 https://www.redalyc.org/journal/4136/413674311011/ https://www.redalyc.org/journal/4136/413674311011/html/ https://www.redalyc.org/journal/4136/413674311011/413674311011.epub https://www.redalyc.org/journal/4136/413674311011/movil |
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