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Using Variable Priority Training to Examine Video Game-Related Gains in Cognition
OBJECTIVES: Identify mechanisms associated with video-game-related gains in cognitive functioning. METHOD: Seventy-nine older adults (Mean age = 72.72, SD = 7.16) participated in a pretest-posttest intervention study. A video game that required four cognitive abilities was developed. The game had tw...
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| Publicado no: | J Cogn Enhanc |
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| Main Authors: | , , , , |
| Formato: | Artigo |
| Idioma: | Inglês |
| Publicado em: |
2019
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| Assuntos: | |
| Acesso em linha: | https://ncbi.nlm.nih.gov/pmc/articles/PMC7717489/ https://ncbi.nlm.nih.gov/pubmed/33283142 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1007/s41465-019-00148-1 |
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