ロード中...
Learning Retrosynthetic Planning through Simulated Experience
[Image: see text] The problem of retrosynthetic planning can be framed as a one-player game, in which the chemist (or a computer program) works backward from a molecular target to simpler starting materials through a series of choices regarding which reactions to perform. This game is challenging as...
保存先:
| 出版年: | ACS Cent Sci |
|---|---|
| 主要な著者: | , , |
| フォーマット: | Artigo |
| 言語: | Inglês |
| 出版事項: |
American Chemical Society
2019
|
| オンライン・アクセス: | https://ncbi.nlm.nih.gov/pmc/articles/PMC6598174/ https://ncbi.nlm.nih.gov/pubmed/31263756 https://ncbi.nlm.nih.govhttp://dx.doi.org/10.1021/acscentsci.9b00055 |
| タグ: |
タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
|